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XBLA in Brief: Plants vs Zombies, Dance! It's Your Stage
Welcome back, Briefanatics! After a short, Summer of Arcade-induced hiatus, XBLA in Brief is back again to give you a heads up on the latest games to hit Xbox Live Arcade. This week we hail the long-awaited arrival of Plants vs Zombies and ... well, Dance! It's Your Stage is available too.
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There are new Xbox Live Arcade games released every week. We realize that our readers are busy, attractive people, and may not have time to download and examine each and every new XBLA game. You've got busy, attractive person stuff to do, after all. Not to worry though, because we've done the work for you, downloading every single trial game and giving you a taste of what to expect. Watch XBLA in Brief every week to see which games deserve a closer look. When you have the time, of course.Continue reading XBLA in Brief: Plants vs Zombies, Dance! It's Your Stage XBLA in Brief: Plants vs Zombies, Dance! It's Your Stage originally appeared on Joystiq on Wed, 08 Sep 2010 15:35:00 EST. Please see our terms for use of feeds.
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Mindjack moves to 2011
We hope you've mentally prepared yourself for this: Square Enix's Mindjack has been delayed until 2011. Siliconera received confirmation from the publisher that the Feelplus (Lost Odyssey, N3 II: Ninety-Nine Nights) developed title would not be making its scheduled October launch.
Square recently adopted an educational stance in a "how to play" video, showing off the shooter's frantic, out-of-body respawning feature. lt looked a little rough, so a delay seems prudent . And besides, Q4 2010 is already packed. Mindjack moves to 2011 originally appeared on Joystiq on Wed, 08 Sep 2010 15:15:00 EST. Please see our terms for use of feeds.
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Tsunoda describes Kinect's object-scanning, controller-wielding future
One of the cooler features Microsoft touted in its first Project Natal (now Kinect) video was the ability to scan objects and use them in your games. Unfortunately, that feature is nowhere to be found in any Kinect game announced so far, and Microsoft has been mum on the subject ... until now. Kinect mastermind Kudo Tsunoda told Eurogamer that although current games may not utilize it now, it's something we can expect in future titles. "Being able to digitise real-world objects and take them into the virtual world ... I think we're going to see a lot more games start using that as well as we go forward."
The future of Kinect won't be entirely controller-free, either. While Sony has taken shots at the Kinect's lack of button input, Tsunoda says that "it's not like we're trying to take controllers out of the equation." While the current library is focused on an entirely controller-free experience, Tsunoda says that "games that involve both controllers and Kinect as well are totally possible."
"That's one of the unique things about the Xbox platform: we can do controllers; we can do controllers with Kinect, which is more than just motion control, it has voice and human recognition as well." So Kudo, when are you going to reveal the head-tracking enabled, voice-command Halo tactical FPS we just imagined? Tsunoda describes Kinect's object-scanning, controller-wielding future originally appeared on Joystiq on Wed, 08 Sep 2010 14:55:00 EST. Please see our terms for use of feeds.
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The DIY Harmonix booth at PAX, replete with Han in carbonite and suit of armor
Last month, "community dude" HMXHenry took to the Penny Arcade forums to enlist the community there to help Harmonix decorate its PAX Prime booth. As you can see in the photo gallery below, it's a particularly modest presentation, but look out for highlights like the suit of armor and a life-sized Han Solo in carbonite! But it's all about the games, right? Fans, including Splosion Man, could walk right up and play the Kinect-ified Dance Central and the fully unlocked Rock Band 3.
The DIY Harmonix booth at PAX, replete with Han in carbonite and suit of armor originally appeared on Joystiq on Wed, 08 Sep 2010 14:35:00 EST. Please see our terms for use of feeds.
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Download iOS 4.1 now, get Game Center (on your compatible iProduct)
"Boom!" as one Mr. Steve Jobs might say. Just as promised, iOS 4.1 is available for download through iTunes and, with it, we have Apple's Game Center, the company's first foray into a more connected gaming experience. As seen on the slide above, Game Center offers multiplayer games, matchmaking, leaderboards, and new ways of discovering games. Of course, while iOS 4.1 will run on all sorts of iProducts, Game Center only works on post-3G iPhones and iPod Touches.
With Xbox Live coming to Windows Phone 7 in just a couple months, and rumors of PlayStation integration on the Android platform, things are about to get wild on the mobile gaming front. If you're the early adoption type, fire up iTunes and get downloading. If you're the wait-and-see type, maybe the early adopters will share their progress in the comments. We'll go first: Update complete, everything's working fine.
Download iOS 4.1 now, get Game Center (on your compatible iProduct) originally appeared on Joystiq on Wed, 08 Sep 2010 14:05:00 EST. Please see our terms for use of feeds.
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Ace Attorney Investigations 2 announced, coming to TGS
Sure, the weather in Tokyo may be frightful right now, but there's good reason to fly over for TGS. The latest issue of Famitsu has revealed a sequel to Edgeworth-starring adventure Ace Attorney Investigations. According to a Siliconera report, Capcom's new courtroom caper will include new kinds of game systems, including one that's supposedly chess-like. (How appropriate!)
Further investigation has yet to reveal additional details, but we can deduce using logic (and enthusiasm) that Ace Attorney fans will demand an English localization. Any rebuttals? Ace Attorney Investigations 2 announced, coming to TGS originally appeared on Joystiq on Wed, 08 Sep 2010 13:45:00 EST. Please see our terms for use of feeds.
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Microsoft apologizes for suspending 'Fort Gay' gamer
Microsoft has apologized to a 26-year-old gamer after suspending him from Xbox Live because his online profile listed "Fort Gay" as his location. It turns out that nobody Binged Fort Gay, West Virginia, the happy hamlet of 819 citizens. Heads-up, Microsoft: Mount Gay, West Virginia is also a real place.
Xbox Live enforcement master Stephen Toulouse acknowledged the mistake and said that the training of his banhammer-wielding team had already been updated. Microsoft altered its Xbox Live policy earlier this year to allow acknowledgement of sexual orientation terms for people, following concerns over the company's policies toward the GLBT community. Microsoft apologizes for suspending 'Fort Gay' gamer originally appeared on Joystiq on Wed, 08 Sep 2010 13:15:00 EST. Please see our terms for use of feeds.
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Battlefield: Bad Company 2 Vietnam getting first showing at TGS
EA has been mum on Battlefield: Bad Company 2 Vietnam since announcing the multiplayer-only expansion during its E3 press conference three months ago. But Battlefield Community Manager zh1nt0 says that's about to change. "I am going to Tokyo Game Show to showcase Battlefield: Bad Company 2 Vietnam for the first time," he said on the studio's Battlefield Blog.
He reiterated the original feature set - "4 brand new maps built in Frostbite, as well as Vietnam specific weapons, vehicles, persistence, unlocks, and achievements/trophies" - and, well, that's about it. We're shipping out to Tokyo next week where we'll rendezvous with the expansion and deliver the intel back here. Still think they're going to hit that "this winter" release window?
Battlefield: Bad Company 2 Vietnam getting first showing at TGS originally appeared on Joystiq on Wed, 08 Sep 2010 12:45:00 EST. Please see our terms for use of feeds.
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Katamari Damacy creator Keita Takahashi leaves Namco
King of all kings of the cosmos -- Katamari Damacy and Noby Noby Boy creator Keita Takahashi -- is leaving Namco, reports Play.tm. A Namco representative confirmed Takahashi's resignation.
The developer expressed his dissatisfaction in the past with developing for the Japanese publisher, even saying he was disappointed with the support he received for Noby Noby Boy. He's also expressed interest in branching out to other careers, telling the BBC in 2005, "In 10 years time, I am not going to be making games any more." More recently, he got to work on plans for a playground in Nottingham, UK.
Katamari Damacy creator Keita Takahashi leaves Namco originally appeared on Joystiq on Wed, 08 Sep 2010 12:15:00 EST. Please see our terms for use of feeds.
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Gladiator Begins review: Do I not entertain?
Despite its long list of problems, Gladiator Begins gets the most important thing right: beating, bashing and slicing dudes feels good. It's just as well, because that's the only thing this PSP game ever lets you do.
The premise is simple to a fault: You hop in a box with Roman slaves and then stab 'em until they're dead. That's it. For some, non-stop brawling makes for the best kind of action game; the beat-'em-up genre's survived on this kind of repetition. Gladiator even takes advantage of a handful of elements inspired by role-playing, which keeps things from getting stale too quickly.
Continue reading Gladiator Begins review: Do I not entertain? Gladiator Begins review: Do I not entertain? originally appeared on Joystiq on Wed, 08 Sep 2010 12:00:00 EST. Please see our terms for use of feeds.
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